Another Friday, and it’s time to share some of our latest advances! Gravity Run is progressing steadily, and we’re now really close to having a really nice and smooth camera controller and a functional points system for health, lives, fuel, score, and more.
We have been working on our new game Gravity Run for a little while now, and it’s time to share some of the good stuff with you!
Gravity Run is inspired by 80’s games like Thrust and Gravity Force. On top of this, we are adding our own unique elements which will make it a fast-paced multi-directional blaster with puzzle elements to tickle the cortex. Gravity Run is a 3D-game, but we have locked one dimension to keep the game-play kind of 2D. This allows us to keep the retro game-play feeling, but have beautiful modern graphics.